How Steinwurf can fix lag in Microsoft Teams

Morten and Peter from the Steinwurf Team got together and created this great video to show what happens in video conferencing scenarios when there is packet loss on the network.

Packet loss can occur for a number of reasons like interference, poor WiFi connectivity and congested networks, but whatever the reason, the result is the same for your low latency applications and services - a really glitchy and unimpressive experience for the user.

That’s why we developed Steinwurf’s low latency FEC solution - Rely - for service providers to be able to fix the quality of experience issues you’ll see in this video for their users.

Take a look at the video here:

Great demo right!

So if you’re a service provider of low latency and real-time services like video conferencing, VoiP, gaming, remote driving, remote desktop, or one of the hundreds of other applications out there that depend on smooth interactive real time collaboration, get in touch below to learn how Rely can help improve your user experience and retain your great customers.

If you’re a consumer of real time services and applications, you can help too, get in touch with your service providers when you’ve had a glitchy, laggy experience that had you wanting to tear apart your screen and router, and ask them if they’ve tried using Steinwurf’s solution for fixing packet loss.

We’d also be interested to learn what applications you’re using when you had these issues, and what device and operating system you are using so we can generate some statistics on which applications seem to be suffering the most, and so we can learn about and continue to make demos of all the applications you use which aren’t always up to par.

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The Steinwurf Team is looking forward to meeting in person in Barcelona for MWC 2022

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More benchmarks on using FEC to deal with higher TCP packet loss rates